module SWeapons
{
	imports
	{
		Base,
	}
	
	recipe Make 2x4
	{
        Plank,
		Result 		: 2x4,
		Sound 		: BreakWoodItem,
		Time 		: 50,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=0,
	}
	recipe Break
	{
		Broom/Mop/Poolcue,
		Result 		: SpearCrafted,
		Sound 		: BreakingWeapon,
		Time 		: 200,
		Category 		: Weapons,
		AnimNode 		: BuildLow,
	}
	recipe Make Scrap Sword
	{
		SheetMetal,
		MetalPipe/MetalBar/LeadPipe,
		LeatherStrips=5,
		BlowTorch=1,
		keep [Recipe.GetItemTypes.WeldingMask],
		keep [Recipe.GetItemTypes.Hammer],
		keep [Recipe.GetItemTypes.Saw],
		keep [Recipe.GetItemTypes.File],
		Result 		: ScrapSword,
		Sound 		: ScrapSwordCrafting,
		Time 		: 1050,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=5,
		OnGiveXP 		: Give25MWXP,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
		NeedToBeLearn : true,
	}
	recipe Make Huge Scrap Pickaxe
	{
	    LargeBolt=3,
		SalvagedPipe,
		BlowTorch=2,
		keep [Recipe.GetItemTypes.WeldingMask],
		keep [Recipe.GetItemTypes.Hammer],
		keep [Recipe.GetItemTypes.Saw],
		Result 		: HugeScrapPickaxe,
		Sound 		: TinCanClubCrafting,
		Time 		: 1500,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=3,
		OnGiveXP 		: Give25MWXP,
		AnimNode 		: BlowTorchMid,
		Prop1 		: BlowTorch,
		NeedToBeLearn: true,
	}
	recipe Make Scrap Machete
	{
		SmallSheetMetal,
		WoodenStick,
		Screws=2,
		LeatherStrips=3,
		keep [Recipe.GetItemTypes.Drill],
		keep [Recipe.GetItemTypes.Hammer],
		keep [Recipe.GetItemTypes.Saw],
		keep [Recipe.GetItemTypes.Screwdriver],
		keep [Recipe.GetItemTypes.File],
		Result 		: ScrapMachete,
		Sound 		: ScrapMacheteCrafting,
		Time 		: 600,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=1,
		OnGiveXP 		: Give20MWXP,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
		NeedToBeLearn: true,
	}
	recipe Make Scrap Pickaxe
	{
		Plank,
		WoodenStick,
		LargeBolt,
		Screws=2,
		LeatherStrips=3,
		keep [Recipe.GetItemTypes.Drill],
		keep [Recipe.GetItemTypes.Hammer],
		keep [Recipe.GetItemTypes.Saw],,
		keep [Recipe.GetItemTypes.Screwdriver],
		Result 		: ScrapPickaxe,
		Sound 		: ScrapPickaxeCrafting,
		Time 		: 600,
		Category 		: Weapons,
		SkillRequired 		: Woodwork=1,
		OnGiveXP 		: Give25MWXP,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
		NeedToBeLearn: true,
	}
	recipe Make Big Scrap Pickaxe
	{
		Plank=2,
		WoodenStick,
		LargeBolt=2,
		Screws=4,
		LeatherStrips=5,
		keep [Recipe.GetItemTypes.Drill],
		keep [Recipe.GetItemTypes.Hammer],
		keep [Recipe.GetItemTypes.Saw],,
		keep [Recipe.GetItemTypes.Screwdriver],
		Result 		: BigScrapPickaxe,
		Sound 		: BigScrapPickaxeCrafting,
		Time 		: 800,
		Category 		: Weapons,
		SkillRequired 		: Woodwork=2,
		OnGiveXP 		: Give25MWXP,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
		NeedToBeLearn: true,
	}
	recipe Make Scrap Shiv
	{
		ScrapMetal/SmallSheetMetal,
		RippedSheets=5,
		Result 		: ScrapShiv,
		Sound 		: ScrapShivCrafting,
		Time 		: 150,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=1,
		OnGiveXP 		: Give25MWXP,
		NeedToBeLearn: true,
	}
	
    recipe Sharpen Screwdriver
	{
		Screwdriver,
		keep [Recipe.GetItemTypes.File],
		Result 		: SharpenedScrewdriver,
		Sound 		: ScrewdriverCrafting,
		Time 		: 500,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=1,
		OnGiveXP 		: Give10MWXP,
		NeedToBeLearn: true,
	}
	recipe Attach Scrap Shiv on Spear
	{
		SpearCrafted,
		ScrapShiv,
		DuctTape=2,
		Result 		: SpearScrapShiv,
		Sound 		: SpearBinding,
		Time 		: 250,
		OnCreate 		: UpgradeSpear_OnCreate,
		Category 		: Survivalist,
	}
	recipe Attach Sharpened Screwdriver on Spear
	{
		SpearCrafted,
		SharpenedScrewdriver,
		DuctTape=2,
		Result 		: SpearSharpenedScrewdriver,
		Sound 		: SpearBinding,
		Time 		: 250,
		OnCreate 		: UpgradeSpear_OnCreate,
		Category 		: Survivalist,
	}
	recipe Attach Scrap Machete on Spear
	{
		SpearCrafted,
		ScrapMachete,
		DuctTape=2,
		Result 		: SpearScrapMachete,
		Sound 		: SpearBinding,
		Time 		: 250,
		OnCreate 		: UpgradeSpear_OnCreate,
		Category 		: Survivalist,
	}
	recipe Bind Sharpened Screwdriver on Spear
	{
		SpearCrafted,
		SharpenedScrewdriver,
		LeatherStrips/Twine,
		Result 		: SpearSharpenedScrewdriver,
		Sound 		: SpearBinding,
		Time 		: 250,
		OnCreate 		: UpgradeSpear_OnCreate,
		Category 		: Survivalist,
	}
	recipe Bind Scrap Shiv on Spear
	{
		SpearCrafted,
		ScrapShiv,
		LeatherStrips/Twine,
		Result 		: SpearScrapShiv,
		Sound 		: SpearBinding,
		Time 		: 250,
		OnCreate 		: UpgradeSpear_OnCreate,
		Category 		: Survivalist,
	}
	recipe Bind ScrapMachete on Spear
	{
		SpearCrafted,
		ScrapMachete,
		LeatherStrips/Twine,
		Result 		: SpearScrapMachete,
		Sound 		: SpearBinding,
		Time 		: 250,
		OnCreate 		: UpgradeSpear_OnCreate,
		Category 		: Survivalist,
	}
	recipe Attach Pipes
	{
		MetalPipe,
		LeadPipe,
		Result 		: SalvagedPipe,
		Sound 		: SalvagedPipeCrafting,
		Time 		: 1500,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=0,
		OnGiveXP 		: Give10MWXP,
		AnimNode 		: BuildLow,
		Prop1 		: LeadPipe,
		NeedToBeLearn: true,
	}
	recipe Bind Scissors to Pipe
	{
		Scissors,
		MetalPipe/MetalBar/LeadPipe,
		LeatherStrips=5,
		Result 		: PipewithScissors,
		Sound 		: SpearBinding,
		Time 		: 200,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=0,
		AnimNode 		: SawLog,
		Prop1 		: Scissors,
		Prop2 		: LeadPipe,
	}
	recipe Make TireIronAxe
	{
		SmallSheetMetal,
		LugWrench,
		MetalPipe/MetalBar/LeadPipe,
		Screws=2,
		LeatherStrips=3,
		keep [Recipe.GetItemTypes.Drill],
		keep [Recipe.GetItemTypes.Hammer],
		keep [Recipe.GetItemTypes.Saw],
		keep [Recipe.GetItemTypes.Screwdriver],
		keep [Recipe.GetItemTypes.File],
		Result 		: TireIronAxe,
		Sound 		: ScrapMacheteCrafting,
		Time 		: 600,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=4,
		OnGiveXP 		: Give25MWXP,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
		NeedToBeLearn: true,
	}
	recipe Make Salvaged PipeWrench
	{
		SmallSheetMetal,
		PipeWrench,
		RippedSheets=3,
		Screws=3,
		keep [Recipe.GetItemTypes.Drill],
		keep [Recipe.GetItemTypes.WeldingMask],
		keep [Recipe.GetItemTypes.Hammer],
		keep [Recipe.GetItemTypes.Saw],
		keep [Recipe.GetItemTypes.File],
		BlowTorch=1,
		Result 		: SalvagedPipeWrench,
		Sound 		: ScrapMacheteCrafting,
		Time 		: 600,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=3,
		OnGiveXP 		: Give25MWXP,
		AnimNode 		: BlowTorchMid,
		Prop1 		: BlowTorch,
		NeedToBeLearn: true,
	}
	recipe Add Screws to Baseball Bat
	{
		BaseballBat,
		Screws=25,
		RippedSheets=5,
		keep [Recipe.GetItemTypes.Drill],
		keep [Recipe.GetItemTypes.Hammer],
		Result 		: BoltBat,
		Sound 		: BoltBatCrafting,
		Time 		: 700,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=0,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
	}
	recipe Add Chain to Baseball Bat
	{
		BaseballBat,
		Chain=1,
		RippedSheets=5,
		Screws=5,
		keep [Recipe.GetItemTypes.Drill],
		keep [Recipe.GetItemTypes.Hammer],
		Result 		: ChainBat,
		Sound 		: ChainBatCrafting,
		Time 		: 700,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=0,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
	}
	recipe Make Salvaged Crowbar
	{
		Crowbar,
		ScrapMetal/SmallSheetMetal,
		Screws=4,
		Nails=3,
		LeatherStrips=4,
		keep [Recipe.GetItemTypes.Drill],
		keep [Recipe.GetItemTypes.Screwdriver],
		BlowTorch=1,
		keep [Recipe.GetItemTypes.WeldingMask],
		keep [Recipe.GetItemTypes.Hammer],
		keep [Recipe.GetItemTypes.Saw],
		keep [Recipe.GetItemTypes.File],
		Result 		: SalvagedCrowbar,
		Sound 		: ScrapSwordCrafting,
		Time 		: 1050,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=5,
		OnGiveXP 		: Give25MWXP,
		AnimNode 		: BlowTorchMid,
		Prop1 		: BlowTorch,
		NeedToBeLearn: true,
	}
	recipe Make Salvaged Climbing Axe
	{
		HandAxe,
		ScrapMetal/SmallSheetMetal,
		Screws=4,
		RippedSheets=4,
		keep [Recipe.GetItemTypes.Drill],
		keep [Recipe.GetItemTypes.Screwdriver],
		keep [Recipe.GetItemTypes.Hammer],
		keep [Recipe.GetItemTypes.Saw],
		keep [Recipe.GetItemTypes.File],
		Result 		: SalvagedClimbingAxe,
		Sound 		: ScrapMacheteCrafting,
		Time 		: 1050,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=5,
		OnGiveXP 		: Give25MWXP,
		AnimNode 				: Disassemble,
        Prop1					: Screwdriver,
        Prop2					: HandAxe,
		NeedToBeLearn: true,
	}
	recipe Make Tin Can Club
	{
		Nails=25,
		MetalPipe/MetalBar/LeadPipe,
		TinCanEmpty,
		BlowTorch=1,
		keep [Recipe.GetItemTypes.WeldingMask],
		keep [Recipe.GetItemTypes.Hammer],
		Result 		: TinCanClub,
		Sound 		: TinCanClubCrafting,
		Time 		: 1500,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=2,
		OnGiveXP 		: Give25MWXP,
		AnimNode 		: BlowTorchMid,
		Prop1 		: BlowTorch,
		NeedToBeLearn: true,
	}
	recipe Sharpen Stop Sign
	{
		MetalPipe/MetalBar/LeadPipe=1,
		SheetMetal,
		keep [Recipe.GetItemTypes.Hammer],
		keep [Recipe.GetItemTypes.File],
		Result 		: SharpenedStopSign,
		Sound 		: SharpenedStopSignCrafting,
		Time 		: 1500,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=1,
		OnGiveXP 		: Give25MWXP,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
		NeedToBeLearn: true,
	}
	recipe Attach Gears to Pipe
	{
		LeadPipe=2,
		EngineParts=3,
		BlowTorch=1,
		keep [Recipe.GetItemTypes.WeldingMask],
		Result 		: GearMace,
		Sound 		: TinCanClubCrafting,
		Time 		: 1500,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=6,
		OnGiveXP 		: Give25MWXP,
		AnimNode 		: BlowTorchMid,
		Prop1 		: BlowTorch,
		NeedToBeLearn: true,
	}
	recipe Attach DumbBell to Pipe
	{
		DumbBell,
		MetalBar=2,
		BlowTorch=1,
		keep [Recipe.GetItemTypes.WeldingMask],
		Result 		: SalvagedSledgehammer,
		Sound 		: TinCanClubCrafting,
		Time 		: 1500,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=6,
		OnGiveXP 		: Give25MWXP,
		AnimNode 		: BlowTorchMid,
		Prop1 		: BlowTorch,
		NeedToBeLearn: true,
	}
	recipe Make Salvaged Machete
	{
		SmallSheetMetal=2,
		WoodenStick,
		LeatherStrips=5,
		BlowTorch=1,
		keep [Recipe.GetItemTypes.WeldingMask],
		keep [Recipe.GetItemTypes.Hammer],
		keep [Recipe.GetItemTypes.Saw],
		keep [Recipe.GetItemTypes.File],
		Result 		: SalvagedMachete,
		Sound 		: ScrapSwordCrafting,
		Time 		: 1050,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=4,
		OnGiveXP 		: Give25MWXP,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
		NeedToBeLearn: true,
	}
	recipe Make Salvaged Shiv
	{
		ScrapMetal,
		SmallSheetMetal,
		RippedSheets=5,
		BlowTorch=1,
		keep [Recipe.GetItemTypes.WeldingMask],
		keep [Recipe.GetItemTypes.Hammer],
		keep [Recipe.GetItemTypes.Saw],
		keep [Recipe.GetItemTypes.File],
		Result 		: SalvagedShiv,
		Sound 		: ScrapSwordCrafting,
		Time 		: 1050,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=2,
		OnGiveXP 		: Give25MWXP,
		NeedToBeLearn: true,
	}
	recipe Add Wire to Baseball Bat
	{
		BaseballBat,
		BarbedWire,
		RippedSheets=3,
		keep [Recipe.GetItemTypes.Hammer],
		Result 		: WireBat,
		Sound 		: WireBatCrafting,
		Time 		: 700,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=0,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
	}
	recipe Upgrade 2x4 with Can
	{
		2x4,
		TinCanEmpty,
		RippedSheets=3,
		keep [Recipe.GetItemTypes.Hammer],
		Result 		: 2x4Can,
		Sound 		: 2x4Crafting,
		Time 		: 700,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=0,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
	}
	recipe Upgrade 2x4 with Large Bolt
	{
		2x4,
		LargeBolt,
		RippedSheets=3,
		keep [Recipe.GetItemTypes.Hammer],
		Result 		: 2x4Bolt,
		Sound 		: 2x4Crafting,
		Time 		: 700,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=0,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
	}
	recipe Upgrade 2x4 with Screwdriver
	{
		2x4,
		Screwdriver,
		RippedSheets=3,
		keep [Recipe.GetItemTypes.Hammer],
		Result 		: 2x4Screwdriver,
		Sound 		: 2x4Crafting,
		Time 		: 700,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=0,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
	}
	recipe Upgrade 2x4 with Sharpened Screwdriver
	{
		2x4,
		SharpenedScrewdriver,
		RippedSheets=3,
		keep [Recipe.GetItemTypes.Hammer],
		Result 		: 2x4SScrewdriver,
		Sound 		: 2x4Crafting,
		Time 		: 700,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=0,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
	}
	recipe Upgrade 2x4 with Nails
	{
		2x4,
		Nails=10,
		keep [Recipe.GetItemTypes.Hammer],
		Result 		: 2x4Nail,
		Sound 		: 2x4Crafting,
		Time 		: 700,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=0,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
	}
	recipe Upgrade 2x4 with Scissors
	{
		2x4,
		Scissors,
		RippedSheets=5,
		Result 		: 2x4Scissors,
		Sound 		: SpearBinding,
		Time 		: 200,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=0,
		AnimNode 		: SawLog,
		Prop1 		: Scissors,
		Prop2 		: 2x4,
	}
	recipe Make Scrap Blade
	{
		MetalBar,
		Plank,
		Screws=2,
		keep [Recipe.GetItemTypes.Drill],
		keep [Recipe.GetItemTypes.Hammer],
		keep [Recipe.GetItemTypes.Saw],
		keep [Recipe.GetItemTypes.File],
		Result 		: ScrapBlade,
		Sound 		: ScrapSwordCrafting,
		Time 		: 1050,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=2,
		OnGiveXP 		: Give25MWXP,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
		NeedToBeLearn : True,
	}
	
	recipe Make Salvaged Nightstick
	{
		Nightstick,
		MetalBar,
		Screws=4,
		keep [Recipe.GetItemTypes.Drill],
		keep [Recipe.GetItemTypes.Hammer],
		keep [Recipe.GetItemTypes.File],
		Result 		: SalvagedNightstick,
		Sound 		: ScrapSwordCrafting,
		Time 		: 1050,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=2,
		OnGiveXP 		: Give25MWXP,
		AnimNode 		: BlowTorchMid,
		Prop1 		: BlowTorch,
		NeedToBeLearn : True,
	}
	recipe Make Salvaged Spear
	{
		SmallSheetMetal,
		MetalPipe/MetalBar/LeadPipe,
		MetalPipe/MetalBar/LeadPipe,
		LeatherStrips=15,
		BlowTorch=1,
		Wrench,
		keep [Recipe.GetItemTypes.WeldingMask],
		keep [Recipe.GetItemTypes.Hammer],
		keep [Recipe.GetItemTypes.Saw],
		keep [Recipe.GetItemTypes.File],
		Result 		: SpearSalvaged,
		Sound 		: ScrapSwordCrafting,
		Time 		: 1050,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=4,
		OnGiveXP 		: Give25MWXP,
		AnimNode 		: BlowTorchMid,
		Prop1 		: BlowTorch,
		NeedToBeLearn : True,
	}
	recipe Make Scrap Spear
	{
		SheetMetal,
		RippedSheets=6,
		WoodenStick=4,
		Twine=3,
		keep [Recipe.GetItemTypes.Hammer],
		keep [Recipe.GetItemTypes.Saw],
		keep [Recipe.GetItemTypes.File],
		Result 		: ScrapSpear,
		Sound 		: SpearBinding,
		Time 		: 1050,
		Category 		: Weapons,
		OnGiveXP 		: Give10MWXP,
		SkillRequired 		: MetalWelding=2,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
		NeedToBeLearn : True,
	}
	recipe Swing
	{
		SalvagedShiv,
		Result 		: SalvagedShivO,
		Time 		: 5,
		OnCreate 		: SS_Stabytime,
	}
	recipe Stab
	{
		SalvagedShivO,
		Result 		: SalvagedShiv,
		Time 		: 5,
		OnCreate 		: SS_Stabytime,
	}
	recipe Make Glass Shiv
	{
		SmashedBottle,
		RippedSheets,
		Sound : Bottlesmash,
		Category : Weapons,
		Result 		: GlassShiv,
		Time 		: 100,
		NeedToBeLearn : False,
	}
	recipe Make Salvaged Blade
	{
		MetalBar=2,
		SmallSheetMetal,
		LeatherStrips=5,
		WoodenStick,
		BlowTorch=1,
		keep [Recipe.GetItemTypes.WeldingMask],
		keep [Recipe.GetItemTypes.Hammer],
		keep [Recipe.GetItemTypes.Saw],
		keep [Recipe.GetItemTypes.File],
		Result 		: SalvagedBlade,
		Sound 		: ScrapSwordCrafting,
		Time 		: 1050,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=4,
		OnGiveXP 		: Give25MWXP,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
		NeedToBeLearn : true,
	}
	recipe Make Salvaged Cleaver
	{
		MetalBar=2,
		SmallSheetMetal,
		LeatherStrips=5,
		Screws=6,
		WoodenStick,
		BlowTorch=1,
		keep [Recipe.GetItemTypes.Drill],
		keep [Recipe.GetItemTypes.WeldingMask],
		keep [Recipe.GetItemTypes.Hammer],
		keep [Recipe.GetItemTypes.Saw],
		keep [Recipe.GetItemTypes.File],
		Result 		: SalvagedCleaver,
		Sound 		: ScrapSwordCrafting,
		Time 		: 1050,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=3,
		OnGiveXP 		: Give25MWXP,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,
		NeedToBeLearn : true,
	}	
	recipe Make Scrap Club
	{
		Screws=20,
		WoodenStick,
		TinCanEmpty,
		SmallSheetMetal,
		RippedSheets=3,
		keep [Recipe.GetItemTypes.Screwdriver],
		keep [Recipe.GetItemTypes.Hammer],
		Result 		: ScrapClub,
		Sound 		: ScrapSwordCrafting,
		Time 		: 750,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=1,
		OnGiveXP 		: Give10MWXP,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,,
		NeedToBeLearn: true,
	}
	recipe Make Salvaged Club
	{
		Screws=10,
		Chain,
		WoodenStick,
		TinCanEmpty,
		SmallSheetMetal=2,
		LeatherStrips=5,
		RippedSheets=3,
		keep [Recipe.GetItemTypes.Screwdriver],
		keep [Recipe.GetItemTypes.Hammer],
		Result 		: SalvagedClub,
		Sound 		: ChainBatCrafting,
		Time 		: 750,
		Category 		: Weapons,
		SkillRequired 		: MetalWelding=3,
		OnGiveXP 		: Give25MWXP,
		AnimNode 		: BuildLow,
		Prop1 		: Hammer,,
		NeedToBeLearn: true,
	}
	
}
